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Allow object to be placed in water

 

This is very simple, but requires WinZip.

  1. Make your object in APE as normal.

  2. Save it

  3. then unzip it with WinZip

  4. Now go to the scenery\other\ folder

  5. open the .ucs file

  6. find the following line
    [Member]
    scenery

    [Characteristics/Integers]
    cFootprintX = 3
    cFootprintY = 3
    cHabitat = 9414
    cHeight = 1
    cHelpID = 6032
    cNameID = 19000
    cPurchaseCost = 65
    cTimeInside = 0
    cUseNumbersInName = 0
    cUsedThought = 0
    cUserStaysOutside = 1

  7. At the bottom add this:
    cSwims = 1
    cOnlySwims = 0

That is it!!!

By: Chiefbutz