Making Tank compatible animals
This is meant to be a quick guide to
making tank-compatible, user-created land animals. I’ve tested it on
user-created animals made from the saltwater crocodile, brown bear, bengal tiger
and sea otter, all with no problems or bugs. However, the sea otter has several
characteristics not present in the others, so there may be characteristics that
will be need to be added for other animals.
First, all of the following needs to be added to the UCA:
[Characteristics/Integers]
; shadows for this unit
cUsesRealShadows = 1
cHasShadowImages = 1
cHasUnderwaterSection = 1
cExpansionID=2
; Underwater characteristics
cUnderwater = 1
cUnderwaterNeeded = 10
cEnterTankChance = 90
cPooWaterImpact = 5
cMurkyWaterChange = -5
cMurkyWaterHealthChange = -5
cMurkyWaterThreshold = 60
cVeryMurkyWaterChange = -10
cVeryMurkyWaterHealthChange = -10
cVeryMurkyWaterThreshold = 20
cExtremelyMurkyWaterChange = -15
cExtremelyMurkyWaterHealthChange = -15
cExtremelyMurkyWaterThreshold= 1
cSalinityChange = -10
cSalinityHealthChange = -20
; Breathing characteristics
cBreathThreshold = 20
cBreathIncrement = 10
;tank filter
v = 6471
v = 100
In addition, the following characteristics were listed under the ;Underwater
Characteristics for the sea otter, but not the saltwater croc, bengal tiger or
brown bear:
cOnlyUnderwater = 0
cDepth = 1
; Avoid tank walls
cAvoidEdges = 1
I know that all of these characteristics are not absolutely necessary to make
the graphics work, but they do apply to making the animal react to tank
conditions, tank depth, etc.
The above characteristic can be added manually (cut-and-paste), or with APE 2.5
by Quivaz, which I believe has most, if not all, of these characteristics added.
Once these characteristics have been added to the UCA file, delete all
characteristics for animations and delete all behaviors, then copy all this
information from the AI file of the animal you’re using as a template into the
UCA of the animal you’ve created. The AI files for aquatic animals, both MM
and updated ZT, tank-compatible land animals, are in the Zoo Tycoon folder, in
the Xpack2 folder, in animalsa.ztd. Unzip the ztd to get to the AI.
I just kept the otter around long enough to verify that it would allow the
animal to be tank-compatible. Since it is a show animal and has animations and
behaviors specifically for that, further alteration of the UCA may allow
user-created animals to be used as show animals also. I didn’t explore that
possibility or check the AI of the otter for characteristics that would need to
be added to make this possible.
BY: Mngwa on the Zoo Admin Forums HERE